Ty tinkers with words, roguelikes, and embroidery. The subtle textures in life entrance her. She lives in Chicago with her girlfriend and two brave pups.
Every time I play Brian Walker’s roguelike PC video game Brogue, I die. Every. Time. I have never won. I never really have the time or mental space to devote to the game. Between the permadeath and increasing difficulty, I’m dead pretty quick. Permadeath sounds like a metal band, but it’s an important element toREAD MORE