Ed. note: Until I run out of people to bug, WWAC will be running short pieces on some of the women working in comics now who are doing innovative or inspiring work. And not just women creators, but women working in comics retail, merchandising, marketing, editorial, journalism, and more. If you would like to contribute to…
Mass Effect Ride a Visually Impressive, Lackluster Franchise Entry
Any BioWare production requires a good story, and while California Great America’s Mass Effect: New Earth doesn’t have the depth of storytelling we’ve come to expect (nor the romance options), it’s a damn sight better than most.
WWAC Talks: Periods, Menstruation, Internal Bleeding, Pt. 2
Recently, WWAC writer Ray Sonne took one for the team and tried out Thinx period-proof underwear. This got a conversation going about the type of menstruation products out there and what this usually means for WWAC is “start a roundtable!” In fact, this topic got so many of us going that lifestyle editor, Ginnis, had…
Read Your Games: Text-Based Recommendations
Text based games are the best of both worlds, they are low-pressure games and exciting Choose Your Own Adventure stories. They are story-telling at its most immersive. Last year Al Rosenberg recommended a few text-based games to read and play, but if you know our Games Section, you know we can’t wait to get you…
WWAC Talks: Periods, Menstruation, Internal Bleeding, Pt. 1
Recently, WWAC writer Ray Sonne took one for the team and tried out Thinx, period-proof underwear. This got a conversation going about the type of menstruation products out there, and what this usually means for WWAC is “start a roundtable!” In fact, this topic got so many of us going that lifestyle editor, Ginnis, had…
What We’re Playing: Gardens, Interior Design, and More
The WWAC Games section chats a lot about the games we’re all currently obsessed with, and it’s not just Stardew Valley (though a lot of our talk has been about the gardening game). Here’s a sneak peek into the games consuming our time and what we’ve been talking about behind the scenes.
New York Videogame Critics Reward Best Games Journalism
Criticism is essential to a medium’s growth. This is especially true given the current climate of games journalism. Recognizing the important work that critics do in discussing the way games work and how they can be improved not just in a technical sense, but a cultural one, is imperative.
Getting Our Hands Dirty in Gardening Games
Games allow us to do a great many things: fly, fight ghosts, garden out of season. While gardening may not be the most magical of skills, nor the most common topic for gaming, it can be almost as rewarding as the real thing when it’s done right with few of the downsides.
The Music of Hamilton: WWAC Shares the Songs That Blew Us All Away
It’s safe to say that if you haven’t heard about the hit musical Hamilton by now, you will soon. Grammy performance aside, the show has been capturing attention outside of theatre circles since it premiered on Broadway last summer. The core of Hamilton’s story is told through forty-six evocative and creative tracks, all written by Lin-Manuel…
Sex Pixels: A Roundtable Discussion About Sex in Games
It’s sex month here at WWAC, and video games are one of the sexiest mediums around. Also the least sexy. So, the Games section sat down to chat pixels and porn. What sexy video games do you play, reader?
Makin’ WooHoo: The Sims and My Sexual Awakening
Back in the days before I played Dragon Age or Mass Effect, before I knew what a dating sim was or had any idea that games could represent relationships more complexly than Mario and Peach, I had The Sims.
Fashion Fantasy: Magical Girls, Skimpy Armor, and Modeling
Anybody who has ever sided with the cute weapon over the more powerful one knows that looking cute is just as much a part of having fun gaming as taking down enemies. But one series exemplifies this more than any other—Final Fantasy. Final Fantasy‘s fashion is at once absurd and iconic, bizarre and gorgeous, heinous…
