Lara Keilbart writes and does podcasts about comics, books, films and video games for the German magazines polygamia.de and femgeeks.de. Peter Parker was her first love, Silk is her latest. She dreams of sass and sorcery.
Death might be the most vast and most common topos in games. Since the beginning of gaming, players “died” on screen, losing one or multiple “lives.” The metaphor of cheating death pretty soon became a real option for players, be it through gaining extra lives or willingly manipulating the games’ core functions via cheat codes.READ MORE