Champions #2 was “a lot of dialogue and very few action scenes.” Champions #3 is, likewise, a lot of words, but the change in line artist elevated the overall narrative. The ending, however, left a sour taste in my mouth.
Champions #1 was “a lot of talk and not enough action.” Champions #2 isn’t much different, with a lot of dialogue and very few action scenes. Its biggest failure, however, is to not treat its teenage superheroes as superheroes, even as they fight to be recognized as such.
“The Champions have always been about standing up against what’s wrong. Standing up for people who can’t always stand up for themselves. And doing the work that the adult super hero community is too busy fighting among themselves to do,” says Ms. Marvel in Champions #1, an issue largely defined by infighting among the team’s…
Outlawed #1, by Ewing, Jacinto, and Grundetjern, is an ambitious one-shot, meant to disrupt the status quo of the Marvel Universe. At least, the status quo for teen superheroes: superheroes whose superpowers don’t quite translate to systemic power.