Series: Borderlands

Game Diary: Borderlands: The Pre-Sequel!

Borderlands: The Pre-Sequel! is the latest entry in Gearbox’s quest-oriented first-person shooter. The first entry boasted over 17 million different guns, which you could collect on a mostly random basis by opening chests. As the third of its kind (setting aside narrative-focused sister game Tales from the Borderlands), The Pre-Sequel’s pre-launch marketing was focused on the popularity of the previous games. The game released with four playable characters, all of whom referenced previous iterations of the franchise: A gladiator non-player character from a downloadable addition to Borderlands 1. Two mid-level bosses from Borderlands 2. A funny little robot, NPC...

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Game Diary: Borderlands: The Pre-Sequel! (Part 2)

SPOILER WARNING: The second act of Borderlands: the Pre-Sequel! sees myself and Tracy tracking down an oppressed AI named Felicity, rescuing her (the AI identifies as a her) from her uncomfortable developer/boyfriend, and immediately betraying her to Jack. At the end of this cycle, Jack’s trajectory into villainy is almost certain. In my opinion, however, this is where the rising action stops. Jo is: Aurelia, literal ice queen and downloadable extra. She creates an ice shard that tracks enemies and does ongoing cryo damage. Tracy is: Wilhelm, cyborg henchman and a significant boss battle in Borderlands 2. He summons...

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Game Diary: Borderlands: the Pre-Sequel! (Part 3)

SPOILER WARNING: Part three of Borderlands: the Pre-Sequel sees me and Tracy doing a bunch of chores, phoning friends for help, and facing down the person we assumed would be the boss: Colonel Zarpedon. Jo is: Aurelia, literal ice queen and downloadable extra. She creates an ice shard that tracks enemies and does ongoing cryo damage. Tracy is: Wilhelm, cyborg henchman and a significant boss battle in Borderlands 2. He summons three drones, for attack, defense, and support. This chapter, Tracy and I hit a hard wall: the levelling wall. Instead of being able to proceed in the story, we...

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